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Battlefield V - Twisted Steel

I had the pleasure to work as a 3D Artist on Battlefield V focusing on and building a lot of the architecture such as buildings & destructible assets for our levels.
This is a selection of my work for the multiplayer level Twisted Steel.
Responsibilities included setting up shaders for our architecture, modelling, texturing as well as tech optimizations and developing new workflows & tools.
It also naturally includes a lot of collaboration and aligning across several disciplines to make an equally fun & visually stunning experience.
I am extremely grateful for getting to work on this project and in such an incredibly skilled art team that we have here at DICE. Truly an awe-inspiring team across multiple disciplines.